var frontpageImages= new Array(11); //an array is created with 12 images
frontpageImages[0]="<img src='images/frontpage/skummel_betjent.jpg' border='0' alt=''>";
frontpageImages[1]="<img src='images/frontpage/fire_ben.jpg' border='0' alt=''>";
frontpageImages[2]="<img src='images/frontpage/pige_og_soldat.jpg' border='0' alt=''>";
frontpageImages[3]="<img src='images/frontpage/kanon590x240.jpg' border='0' alt=''>";
frontpageImages[4]="<img src='images/frontpage/drenge_paa_guncar.jpg' border='0' alt=''>";
frontpageImages[5]="<img src='images/frontpage/ali_sahid_mand.jpg' border='0' alt=''>";
frontpageImages[6]="<img src='images/frontpage/drengenes_vippe.jpg' border='0' alt=''>";
frontpageImages[7]="<img src='images/frontpage/loevepar.jpg' border='0' alt=''>";
frontpageImages[8]="<img src='images/frontpage/saltsoeen_ved_uyuni.jpg' border='0' alt=''>";
frontpageImages[9]="<img src='images/frontpage/kvinde_i_hargeysa.jpg' border='0' alt=''>";

 
var randomImage= Math.floor(Math.random()*10); //window.alert(randomImage);
// I use a Math object with the called "Floor" method which return a whole number only with no decimals. And then I use the "Random" method, which returns a random number between 0 and 1, and therefor I have to multiply it with 11 because I have 12 images.//